One of the things we've always wanted to do with DOOD is give people somewhere to create.
Somewhere an artist can work on their next collection. Somewhere someone who has never drawn before can try something without it being a big commitment.
That's why these tools keep getting built. If you have a browser and an idea, you have somewhere to start. No account, no wallet, nothing to install.
You don't have to call yourself an artist. You don't have to own a Noggin or hold $DOOD to participate. Open a tool. Try something. Everyone is invited.
Where it started
DoodXRPL.com was the first website for the token. Before things grew into Doodbrand, that was where people came to learn about $DOOD and what was being built.
As the project grew, it needed more room — for the art, the community, the products and the ideas people were bringing. DoodXRPL is still part of the story. It's a place to learn the basics.
Some of you remember that first site. Some of you are just finding us now. Both should feel welcome. It started with people sharing drawings and putting their hearts into a community project.
Tools you can keep building with
There's more here now than a canvas and a download button. You can develop a palette, work with layers, save projects, create animation frames and export your work.
An artist could use these tools to develop the artwork for an original collection. A beginner could use them to make their first drawing. Both are worth building for.
Your work stays on your device unless you choose to share or submit it. Browser saves are useful while working, but keep your own exported copies of anything you care about.
Dood Palette: give your ideas their colours
Picking colours can take longer than drawing. Finding good shadows and highlights can be harder still. Dood Palette was rebuilt to help with that.
It has separate modes for pixel art and standard colour work, ten colour harmonies, and shading ramps. The ramps can shift warmer toward the highlights and cooler toward the shadows.
You can lock colours you like and regenerate the rest. Bring in a picture and extract its colours. There are colour-blindness previews, a greyscale view and a readability check.
For an artist developing a collection, a saved palette gives the work a consistent identity — which is exactly the kind of consistency that makes a collection feel deliberate. (See setting up collections on the XRPL.)
Send a palette directly into Dood-el or Noggin Maker, share it through a link, or export it as PNG, .gpl, .hex, .ase, JSON or text. You can also copy colours as hex values or CSS variables.
Dood-el: draw it, animate it, change its style
Dood-el has layers, frames and animation tools for developing pixel artwork. Canvas sizes run from 8×8 to 96×96. You can draw with a pencil, use shapes, fill areas and select parts of your work.
Pixel-perfect mode keeps lines clean. Mirror mode draws both sides at once. Tile mode lets you check repeating patterns. There's a dither screen for patterned shading without placing every pixel by hand.
Three art styles
- Flat — keeps the pixels clean and square.
- Bubble — gives each pixel a rounded, lit appearance.
- Dood — gives the edges a hand-drawn wobble.
You can switch style while working and compare results before exporting. One drawing gives you several different looks.
Bring it to life
Add frames, duplicate them, adjust them and play back at 4 to 24 frames per second. Onion skin shows neighbouring frames while you draw, helping you line up movement.
Make a character blink. Animate a waving hand. Create a flickering sign. Export an animated GIF, or a sprite sheet with the frames in a row.
Save the whole project
A .dood project file carries your layers, frames and colours, so you can return to the working project rather than keeping only the finished image. You can also import an image and convert it to pixel artwork.
See your drawing in 3D
Dood-el's 3D view turns flat pixel artwork into a relief you can rotate. It interprets depth four ways: by colour, as one extruded slab, by layers, or by animation frames. Save a picture of the result or export a .vox file for voxel workflows.
Noggin Maker: a starting face, with room to make it yours
Noggin Maker opens with a face already on the canvas. Shuffle it, change the pieces, draw over it, or explore the Dood, Doodette and Pixel templates.
There are 160 stickers across Dood and Steve — hats, hair, eyes, mouths and masks. Move, resize and rotate them. They give you somewhere to start; your drawing and your decisions are what make the piece yours.
Brushes for different kinds of art
Eleven brush modes: Standard, Spray, Calligraphy, Ribbon, Neon, Pixel, Pattern, Hatching, Symmetry, Smudge and Gradient — plus Round, Square and Hair brush shapes. The fill tool has nine patterns including dither densities, lines, diagonals and cross-hatch.
Layers you can work with
Add layers, hide them, reorder them, adjust opacity or merge them. Twelve blend modes including Multiply, Screen, Overlay, Dodge, Burn, Difference and Exclusion.
An artist developing an original character could work on the face, clothing and background separately — useful when you want variants without redrawing everything.
Save your work and its layers
Projects save in your browser and autosave while you work. Export PNGs at 1024, 2048 or 4096 pixels. Leave the background unset for a transparent cutout. A layer pack exports the merged PNG plus each drawing layer as a separate file.
Show how your Noggin came together
The time-lapse feature creates a GIF of the drawing building itself, replaying the history already used for undo. Output at 360, 480 or 640 pixels.
It shows the work we usually miss when we only see a finished image — and it's genuinely good material for sharing your process without having to perform.
Dood 3D: build with blocks
Dood 3D got a proper rebuild. Click a face and stack a block onto it, rotate the model, and continue building from another angle. There's a box tool, fill, a colour picker, adjustable brush size, a base plate and undo.
Build a character or a small scene. Export a PNG, a spinning WebM turntable video, or a .vox file. Sometimes trying another medium is what gets an idea moving again.
Dot-Dood and the Meme Generator
Dot-Dood gives you another way to work with bubble pixel art, including templates, layers and onion skin. Export a PNG, JPG or animated GIF.
The Meme Generator keeps things simple — pick a picture or bring your own, add your top and bottom lines. A good meme is a contribution too. Some days the fam needs a laugh.
Open Dot-Dood ↗ · Open the Meme Generator ↗
An original collection could start here
Think about the workflow now available across these tools. Develop your colours. Create an original character. Save the project. Keep drawing layers separate. Build animation frames. Export what you need.
These tools give an artist room to develop the artwork for a collection. The minting, metadata and royalties happen separately — how to mint your art on XRPL Home picks up from there.
And you don't have to make a collection. Make one drawing. Try one animation. Create a template you want others to use. Share a palette. One contribution can give somebody else an idea.
Share what you make
All six tools now have a Share button. On a phone, your share sheet opens with the image attached. On desktop, the image can be copied or saved. Nothing posts automatically — you choose where it goes.
These tools are here to support original creativity. Use the starting points to learn, then bring your own ideas.
Everyone has something to bring
Some of you helped get things started at DoodXRPL. Some joined as it grew into Doodbrand. Some are finding it now. There's room for all of you.
Experienced artists can build here. Beginners can learn here. Collectors can try creating something themselves.
You don't have to wait until you think you're good enough.
Open a tool when you have a little time. Try an idea. Share a little of what's in your head.
Share your heart. Make some art. Go make something that wasn't here yesterday.
Key takeaways
- Six free browser tools — no account, no wallet, nothing to install.
- Dood Palette builds colour ramps and harmonies, with colour-blindness and readability checks.
- Dood-el does layers, frames, animation, three art styles and a rotatable 3D view.
- Noggin Maker has 11 brush modes, 12 blend modes, layer export and a time-lapse GIF of your drawing.
- Your work stays on your device unless you choose to share it — keep your own exported copies.
Ready to mint?
Your art belongs on-chain. XRPL Home takes you from wallet connect to Mint Complete in a few minutes.
Start creating More from the HearthFirst posted September 30, 2026. Read the original on X ↗
🔋 by DOOD™ — Powered by artists. Supported by $DOOD.