The Hearth/Interviews
Stories

Artist & Collector Interviews.

Real conversations with the people building on XRPL — their process, their collections, and why they're here. This is the part a floor price can't tell you.

14 interviews · free to read · 🔋 by $DOOD™
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Asthenia: nostalgia, rendered frame by frame

Game Boys, emo music and anime, turned into looping pixel animation through Photoshop, Aseprite and MagicaVoxel — Asthenia on process, emotion, and slow markets.

🎤 Artist story7 min read
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BiBBY: one thing led to another

Speculator, then newsletter writer, then animator, then music producer — BiBBY on 250 hours of “creators bootcamp”, learning by doing, and why progress is a number that goes up in a slow market.

🎤 Artist story8 min read
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Big Chief: getting his ducks in a row

Blue Ducks, totems and the Duckyverse — Joe on rediscovering art as part of his therapy routine, creating with his three kids in mind, and a window that brings back his grandmother.

🎤 Artist story7 min read
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Brats: pixel art as a lifeline

Laid off as a barista and supporting his parents, wife and child under one roof, Brats creates pixel art to provide — and asks newcomers to build rather than extract.

🎤 Artist story6 min read
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BreadHead: built, not given

Told he had no talent for art, BreadHead taught himself voxel art through Minecraft, failed on two chains, and built a multi-chain career on persistence alone.

🎤 Artist story7 min read
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Golem: sharing Indonesia with the world

Selling drawings at seven, discovering digital art at fifteen, and still creating today — Golem on WPAP pop art, Indonesia's mountains, and why XRPL values art.

🎤 Artist story7 min read
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Gorkzilla: building worlds, not just images

Co-founder of XRPL Awesome Possum on a rejected aerospace application, twenty years of graphic design, and why Possum Tails is a game before it is a collection.

🎤 Artist story8 min read
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Instalustraitor: “Every artwork begins with a question”

Rooted in tradition, drawn to the future — an illustrator, creative director and visual storyteller from Indonesia on discipline, honest ideas, and building a universe on XRPL.

🎤 Artist story8 min read
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Jocereel: “Just take the first step and create”

Drawing on walls as a kid, self-taught in ink and charcoal, and down to 5 XRP after a rug — Jocereel on references, lore, and building Heroes of New World.

🎤 Artist story6 min read
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MMAXI//404: “The 404 is because MadMaxi is not found anymore”

An Argentine graphic artist who lost his account to a hack and turned the error code into an identity — on free will, digital control, and art as social commentary.

🎤 Artist story6 min read
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Mark: the creator who doesn't draw

He told the community up front that he couldn't draw. Then his wife asked one of her students, that student said yes, and a Bible story project was born.

🎤 Creator story6 min read
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Robin: “You might just surprise yourself”

From oil paint and silk to an iPad and Procreate — a day-one CommUnity contributor on Picasso at the British Museum, collaborating with Japanese artists, and starting late.

🎤 Artist story6 min read
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Royco: “I don't create for hype — I create to share a vision”

Charcoal as a kid, years at sea on tugboats and dredging vessels, then Blender and GIMP — Royco on rebuilding, the character Brody, and letting viewers find their own meaning.

🎤 Artist story7 min read
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Swadoki: brick by brick, pixel by pixel

Pixel art that began as a way to survive heartbreak, on a 32×32 canvas — Swadoki Chef on ghosts, bricks, late-night research, and why slow markets build strong foundations.

🎤 Artist story7 min read